Monday, January 10, 2011

Z4 Spotlight test

This was something I worked on last week to test out ZBrush4's new 'Spotlight' feature. More images can be seen here.

Modeled entirely in Sculptris [which is FREEEEE] and textured using Z4 Spotlight. So now there are quite a few ways to go about texturing in Zbrush - Projection Master, Polypainting, ZappLink, etc.

Cool thing about Spotlight is that it combines the best of all of those together into a single tool
  • there's no longer a need to keep switching between apps
  • reference images can be loaded directly into ZBrush
  • free viewing of the model without the need to project from a single angle
  • hue, saturation, opacity, contrast, etc. ->all can be done on the fly
  • texture generation is so easy -> tiled UV layouts have no seam problems
..and so on and so on. There's just so many things about Spotlight which takes the stress out of texturing work. Check it out when you can.