Monday, July 18, 2011

Fishboy Progress - Modeling stuff

A quick model, just to test out modeling and shading techniques before having to model the actual final Fishboy later on [the design isn't finalized yet]. Apparently, my most efficient workflow is Sculptris>Re-Topologize>Project the details>Shading & Rigging in Maya.

An extra image with construction details can be found on my blog. Really looking forward to modeling the final stuff now.

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