Siggraph 2011 just wrapped up recently in Vancouver, and as usual, a whole host of new stuff has been announced. A few of my favourite highlights :
A new version of Maya which integrates Bullet dynamics, making it native to Maya.
An updated version of Mudbox with a new Gigatexel engine [1,200 2K maps in real-time on a gaming laptop? insane.]
ZBrush 4 Release 2 is coming in September with a whole bunch of new features [not all of them have been announced, but from the video we can see new boolean tools, new brush options, 32-bit HDRI lighting, fragmenting implementation, etc.]
Monday, August 22, 2011
Comicon Challenge 2011
Comicon Challenge 2011 is here! Join, if you're interested! Or, just hit the link to read the details and browse the previous winners, some fantastic low-poly work & texturing work here.
NVArt6 : Moving Innovation Winners
Just thought I'd share this with you guys. The winners of the 6th NVidia Art competition was announced earlier this month, here's the link for the gallery of the winning entries. Some really cool ideas, as well as beautiful art.
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