Azman, Nadia and I are working on a VFX short, so there's definitely a lot of tracking work ahead for us.
I was trying to think of a practical method of tracking everything that :
- didn't rely on auto-tracking [too many points, accuracy is suspect + too hard to make precise corrections]
- doesn't require a whole lot of measuring work for survey data [too tiring and prone to errors if measurements don't match up]
- doesn't depend too much on different perpendicular planes to define spatial dimensions [limits the locations/settings that we plan to shoot in]
- uses tracking points from whatever's already in the scene [no need for manual tracking markers, minimizing painting and post-work to cover them up]
No comments:
Post a Comment